Hitman: Absolution is a pretty solid game. Granted it was my first Hitman game, but I still enjoyed it.
Most of the gameplay in Hitman: Absolution is just the “Get from A to B” style of gameplay, but it actually works out pretty well, since almost anything you see can be used as a weapon, plus there are several different routes to take so it adds variety and replay value to the game. But it’s not always the “Get from A to B”, sometime it’s “Here are some guys, do whatever you want to do to kill them”, and these parts are the best parts of the game. For example, you could just walk up to a guy and kill him then and there, or you could steal some files he was going to pay for, which results in him losing his temper at the dealer, so he pulls his gun out but is then shot to death by said Dealer. Unfortunately these parts of the game are mostly only at the beginning. Also Hitman: Absolution is supposed to be a very stealth based game, though whenever I got bored with a level, I would just pull out my guns, shoot everything in sight and see how long it would take me to get killed, and I somehow managed to clear though several levels using this strategy….on the hard difficulty.
Hitman: Absolution takes place in two different cities: Chicago, Illinois and Hope, South Dakota. Absolution’s version of Chicago looks really well, and Hope looks….ok. It doesn’t look bad, but it’s nothing special. The music that plays in the world of Hitman: Absolution is also great, and always seems to fir the scene.
The story for Hitman: Absolution is hilariously terrible, which, to me is both a good thing and a bad thing. It starts off with Agent 47 being tasked with killing his old handler, Diana Burnwood, for unknown reasons. However as she’s dying from the gunshot wound, she reveals that the reason the Agency wanted her dead was because she was protecting a girl named Victoria who has a secret. 47 then decides to avenge Diana by keeping Victoria away from the Agency, but the Agency labels him a traitor. Not so bad so far, right? Well, wrong. As the story progresses we start meeting characters like Birdie, Blake Dexter, Wade, Lenny, and a few others that are just so hard to take seriously, due to their horrible voice actors and poorly written script, which isn’t the best thing for a game that’s trying to take itself seriously. However it’s the poor voice acting and awful script that make these characters so terrible that you begin to actually like them. So you might enjoy the story and characters in Hitman: Absolution, just not in the way the developers intended you too.
Hitman: Absolution is a pretty great game, but if you’re not into stealth, you probably won’t enjoy it as much. If you’re new to the Hitman series, I would defiantly check it out, but if you’re a long-time fan, I’m not sure if you would enjoy it as much.